Patch Notes – 25.20 League of Legends

by | Oct 9, 2025 | Patch Notes

According to Riot’s official notes for the 2025 League of Legends World Championship patch, most pro focused updates landed in the previous release. This update is tuned for both pro play and regular players. It introduces buffs for champions that underperform among experienced players, nerfs for long term overperformers in lower ranks, and targeted pro play adjustments intended to shape competitive power without changing overall win rates in Normal or Ranked.

Celebrating Worlds 2025

  • We’re bringing a bit of it to the Rift with World’s themed decor including the all new Summoner’s Cup, drop by the top lane to check it out!
  • Trials of Twilight Xin Zhao will be this year’s Esports rev share skin! Riot will allocate a portion of the proceeds to the Global Revenue Pool, which directly supports leagues and teams in the LoL Esports ecosystem.
  • 60 brand new team emotes will be released in this patch at 350 RP each, make sure to find your favorite teams (or memes) and pick them up before they go away in patch 25.23.
  • Let everyone on the Rift know who you’re rooting for by picking up a 2025 team icon for 250 RP. Equipping them will add your teams’ three letter acronym to the front of your in-game name so you can rep your favorite team.

Streamer Mode Improvements

 “Griefing in high MMR games is a problem we see pretty consistently that ruins games for players, specifically for pros, streamers, or content creators.

Sure it’s cool to get into a game with your favorite streamer or pro, but what isn’t cool are the players that run it down in these players’ games to get a cheap laugh, camping these player’s lanes, or just generally altering how you play because of a high profile player in your game. This absolutely isn’t something we’re okay with, so we’ve built an upgraded streamer mode in partnership with our creators and pros to protect against negative actions like these.

In practice, our new and improved streamer mode will have three modes of anonymity that you can opt into. They are as follows: “

  • Hide Other Names: This will hide players’ game names on your screen only. Your identity will still be visible to other players in game.
  • Hide My Name: This will hide your RiotID and Game Name to all other players in champ select, in game, and in third party apps, but your account progression (Mastery Score, Challenges, Title, Profile Pic, Ranked Border, etc.) will still be visible.
  • Hide My Everything: This will hide your RiotID, Game Name, and all of your account progression to all other players in champ select, in game, and in third party apps. If you’re looking to be anonymous then this is the mode you’ll want to select.

Systems

Lane Swap Detection

“It’s important that players have a fair fight in their early laning phases, both in pro play and everywhere else. Thankfully, our more recent lane swap mitigation tactics have removed 2v1 lanes at the start of game from pro play while generally not intruding on everyone else. In the interest of cultivating exciting and non-deterministic laning phases this Worlds, we’re extending lane swap detection for another minute in top lane.

As this mechanic only affects support champions venturing to the far side of the map, this won’t affect your level 1 Aurelion Sol roams… unless you’re playing ASol support.”

  • Top Lane Detection: Until 3:00 ⇒ Until 4:00

Champions

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Anivia

“Anivia’s been struggling to find success in the mid lane as of late. Her low mobility is one of her weaknesses, so we’re lowering her Q’s cooldown slightly as a way for her to keep her enemies at bay while also giving her a bit more damage on her E to help her out.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Q – Flash Frost

  • Cooldown: 12/11/10/9/8 ⇒ 11/10/9/8/7 seconds
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

E – Frostbite

  • Base Damage: 50 / 75 / 100 / 125 / 150 ⇒ 55 / 80 / 105 / 130 / 155

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Azir

“Azir’s a bit too powerful in higher levels of play at the moment, but he’s in pretty good shape for regular play. So we’re looking to shift his power around and reduce those pro-specific strengths. To do this, we’re digging into his early laning phase and giving him less passive guaranteed wave control and compensating him with better late-game scaling and more rewards for taking big risks.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Arise!

  • AP Ratio: + 40 / 45 / 50 / 55 / 60% AP ⇒ + 30 / 40 / 60 / 60 / 70% AP
  • Recharge Rate: 10 / 9 / 8 / 7 / 6 ⇒ 12 / 10.5 / 9 / 7.5 / 6
  • Damage to Additional Targets: 25/50/75/100% (levels 1/6/11/16) ⇒ 20% until level 8, then +8% per level (100% at 18)
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

E – Shifting Sands

  • Damage: 60 / 100 / 140 / 180 / 220 (+ 40% AP) ⇒ 70 / 110 / 150 / 190 / 230 (+ 60% AP)

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Briar

“Despite her lack of self-control, Briar’s been tearing it up as one of the highest performing junglers at lower ranks for a bit now. We’re looking to tap down her power to bleed out enemies with her passive at max stacks, as effective kiting (and thus lower stack counts) are more common at higher ranks.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Passive – Crimson Curse

  • Maximum Stacks: 7 ⇒ 5

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Camille

“In her current state, Camille’s laning phase is very hit or miss: Either she can comfortably beat her opponent with her passive, or she can’t really engage with the lane and loses. While she appears powerful in the hands of most players we don’t think this shape is healthy for her as a whole, so we’re giving her W some additional power that will give her some more strength to play around early while balancing that with reduced base stats, which shouldn’t feel particularly noticeable.”

Base Stats

  • Armor Growth: 5 ⇒ 4.5
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Tactical Sweep

  • Cooldown: 17 / 15.5 / 14 / 12.5 / 11 ⇒ 15 / 14 / 13 / 12 / 11 seconds
  • Base Damage: 50 / 75 / 100 / 125 / 150 ⇒ 60 / 85 / 110 / 135 / 160

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Fizz

“Fizz is a little weak right now (some might say he’s floundering) and is incredibly reliant on snowballing, as his base damages are appropriate in the early game but generally don’t scale well without gold. We’re looking to make some power-positive adjustments to make him less reliant on snowballing while still asking him to build primarily AP assassin items. As a whole, these changes should be positive for his up-front W burst damage, make his ultimate a bit weaker, and open up a few new item choices.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Seastone Trident

  • Passive Damage over Time: 20 / 30 / 40 / 50 / 60 (+ 30% AP) ⇒ 30 / 45 / 60 / 75 / 90 (+ 25% AP)
  • Tower Damage: Damage over time no longer affects structures
  • We Did the Math: Damage over time now displays total damage to target
  • Active Burst Damage: 50 / 70 / 90 / 110 / 130 ⇒ 50 / 75 / 100 / 125 / 150
  • On-Hit Damage: 10 / 15 / 20 / 25 / 30 (+ 35% AP) ⇒ 20 / 25 / 30 / 35 / 40 (+30% AP)
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

R – Chum the Waters

  • Guppy Damage: 150 / 250 / 350 (+ 80% AP) ⇒ 180 / 300 / 420 (+ 60% AP)
  • Chomper Damage: 225 / 325 / 425 (+ 100% AP) ⇒ 225 / 375 / 525 (+ 75% AP)
  • Gigalodon Damage: 300 / 400 / 500 (+ 120% AP) ⇒ 270 / 450 / 630 (+ 90% AP)

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Graves

“Graves is a fairly popular jungler that’s performing decently right now, but his builds have devolved into one-shot lethality. We don’t believe this to be a good state for him because his playstyle becomes one-shot or be one-shot which isn’t fun for anyone. We think it’d be better for him to have a sustained combat pattern where skillful Graves players can utilize their Grit, so we’re nudging his builds and playstyle around to make him less reliant on bonus AD. Overall this should net out in a small buff once this change has had some time to settle and players adapt.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Q – End of the Line

  • Initial Damage: 45 / 65 / 85 / 105 / 125 (+ 80% bonus AD) ⇒ 50 / 75 / 100 / 125 /150 (+ 65% bonus AD)
  • Secondary Damage: 85 / 120 / 155 / 190 / 225 (+ 40 / 65 / 90 / 115 / 140% bonus AD) ⇒ 80 / 125 / 170 / 215 / 260 (+ 55 / 70 / 85 / 100 / 115% bonus AD)
  • Combined Damage: 130 / 185 / 240 / 295 / 350 (+ 120 / 145 / 170 / 195 / 220% bonus AD) ⇒ 130 / 200 / 270 / 340 / 410 (+ 120 / 135 / 150 / 165 / 180 % bonus AD)

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Katarina

“Despite Katarina feeling oppressive in the mid-game, she’s been having a hard time actually converting her snowballs into wins. This is true even in the hands of her most dedicated mains. So, we’re going to play up some of her resilience in lane so that she can find more success battling her lane opponent.”

Base Stats

  • Armor: 28 ⇒ 32

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Malphite

“Malphite’s a solid top laner and a consistent rock for his teams, but even so he is often a bit heavy for his teams. We’re giving him a little help this patch by increasing his base armor just a bit to solidify his early game.”

Base Stats

  • Base Armor: 37 ⇒ 40
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

E – Ground Slam

  • Base Damage: 70 / 110 / 150 / 190 / 230 ⇒ 80 / 120 / 160 / 200 / 240

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Orianna

“At higher skill levels Orianna’s early wave clear is far too safe and her optimized builds make her too tanky for her to be exposed to any real risks, so we’re looking to re-introduce some risk to her overall kit. We want to incentivize Orianna to build more damage and less tank, so we’re weakening her early wave clear power spikes so she has to pick up more AP to clear waves, something most players are already doing and thus shouldn’t be impacted much by.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Command: Dissonance

  • Damage: 70 / 120 / 170 / 220 / 270 (+ 70% AP) ⇒ 70 / 110 / 150 / 190 / 230 (+ 80% AP)

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Pantheon

“Our nerfs last patch to Pantheon hit him a bit too hard, so we’re walking them back a little bit. We still want there to be a strong clear speed tradeoff for a jungler with such reliable ganks, but it doesn’t have to be quite so bad.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Q – Comet Spear

  • Monster Damage Modifier: 0.75x ⇒ 0.8x
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Shield Vault

  • Minion/Monster Damage Cap: 120 ⇒ 150

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Veigar

“Veigar’s been coming up a bit short of success as of late, so to help our resident miniature king we’re upping his W’s AP ratio so he can take more advantage of his infinite AP scaling to pop enemies he catches with a well placed Event Horizon.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Dark Matter

  • AP Ratio: (+ 60 / 70 / 80 / 90 / 100% AP) ⇒ (+ 70 / 80 /90 / 100 / 110%)

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Volibear

“Volibear’s been one of the strongest junglers in solo queue for a while now, so in this patch we’re looking to bring his (ability) power down a notch. His ability to synergize with cooldown reduction has allowed him to sustain through most situations while still dealing a respectable amount of DPS. We’re okay with his sustain, but to bring his DPS down just a tad we’re hitting his AP ratios which should weaken some of his most popular builds while leaving his AD builds untouched.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Passive – The Relentless Storm

  • AP Ratio: 50% ⇒ 45%
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

E – Sky Splitter

  • AP Ratio: 80% ⇒ 70%

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Warwick

“Warwick is particularly oppressive in lower skill brackets of play, so we’re looking to make his claws and teeth just a little less lethal. As he’s often able to simply build tank items later in the game, we’re nudging him toward keeping up with damage purchases by reducing his guaranteed late game damage output.”

Base Stats

  • Attack Damage Growth: 2.75 ⇒ 2.5
  • Attack Speed Growth: 2.3% ⇒ 2%

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Wukong

“Wukong has been performing quite well at the highest levels of play despite not being particularly strong at lower skill levels. We’re looking to bring his ceiling down and floor up a bit by moving some power away from his pro skewed abilities and distributing it throughout the rest of his kit.”

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

Q – Crushing Blow

  • Bonus Damage Bonus AD Ratio: 55% ⇒ 50% bonus AD
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

W – Warrior Trickster

  • Cooldown: 20 / 19 /18 / 17 /16 ⇒ 22 / 21 / 20 / 19 / 18 seconds
  • Clone Damage: 35 / 40 / 45 / 50 / 55% ⇒ 30 / 35 / 40 / 45 / 50%
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow

E – Nimbus Strike

  • Base Damage: 80 / 110 / 140 / 170 / 200 ⇒ 80 / 120 / 160 / 200 / 240

Skins & Chromas

Skins

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Soraka
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Lissandra
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Fiddlesticks
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Trials of Twilight Xin Zhao

Chromas

Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Soraka Chroma
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Lissandra Chroma
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG Camille
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG Irelia
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG LeBlanc
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Ezreal
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Jarvan IV
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Taliyah
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Flora Fatalis Fiddlesticks Chroma
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
Trials of Twilight Xin Zhao Chroma
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG Fiora
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG Kai’Sa
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
iG Rakan
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Gnar
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Rakan
Patch Notes – 25.20 League of Legends - Patch Notes - LoLNow
SSG Xayah

Source: Riot Games

Table of Contents
    LoL Patch Notes
    LoL Worlds 2025 - Complete Guide
    Jacob Olesen

    Author

    I am a passionate League of Legends enthusiast with a deep focus on the competitive esports scene. From international tournaments to regional leagues, I thrive on analyzing high-level gameplay, breaking down pro strategies, and creating content that brings the excitement of the esports world to life. As a dedicated veteran of the game, I aim to produce top-tier, insightful, and engaging content that resonates with both hardcore fans and aspiring competitive players.

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