It’s rare to see a champion receive a rework so soon after release, but Riot has made the decision to give the Aurora rework a try, adjusting her passive and every one of her abilities. According to Riot’s lead champion designer, the aim was to make her more accessible for general players while maintaining her appeal for high-skill gameplay. Here’s a breakdown of everything that’s changed.
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Passive: Removal of Movement Speed Bonus
The new Aurora rework passive no longer provides a movement speed buff when gathering spirits. Previously, she would receive a speed boost from each spirit she collected, which allowed her to gain speed over her opponents. However, the bonus was too low and required constant maintenance to have any real impact, so Riot decided to remove it entirely and enhance her other abilities as compensation.
Q – Ability: Automatic Recast and Increased Range
- Automatic Recast: Aurora’s reworked Q now automatically recasts if players don’t manually recast it before the duration expires. This change addresses situations where players might forget or be unable to recast in time.
- Cooldown: The cooldown has been slightly increased to balance the improved functionality.
- Damage and Range: Both the base damage and range have been increased by 50 units, providing better reach and compensating for the removal of the movement speed from her passive.
W – Ability: New Movement Speed Buff and Reduced Cooldown
Aurora’s W received some of the most noticeable changes:
- Movement Speed Buff: Casting W now grants a 20-40% movement speed bonus for 4 seconds.
- Cooldown: Reduced overall, but it no longer resets on takedowns, removing her ability to “hop” between enemies in team fights.
- Gameplay Impact: These changes make W more accessible and consistent, as she won’t be heavily punished for missing a takedown, nor will she be overly rewarded with successive hops.
E – Ability: Extended Range
Aurora’s E now has an additional 50 units of range, matching the Q range increase. This change allows for easier targeting and landing of E, which compensates for the loss of movement speed from her passive.
R – Ultimate: Changes to Trapping and Duration
Aurora’s ultimate has undergone some of the most impactful adjustments:
- Movement Speed Bonus: The ultimate no longer amplifies movement speed but instead applies the W’s movement speed bonus.
- Trapping Mechanic Removed: Enemies are no longer trapped within Aurora’s circle. They can now freely enter or exit the area but will receive a slow instead of being pushed back to the center.
- Duration: The duration of the ring has been increased, now lasting 2.5 to 4 seconds. This extended duration provides Aurora with more time to teleport around the circle’s edges, allowing for more strategic positioning.
According to Riot, these changes aim to preserve the core of Aurora’s ultimate while allowing players more time to use her teleport abilities.
The Reasoning Behind the Aurora Rework
Riot explained that Aurora’s gameplay was heavily skewed toward high-skill players, making her challenging for more casual players to fully utilize. Despite being intended as a medium-difficulty champion, Aurora’s kit had become too complex and was more viable in high-level play than in general matchmaking. These changes aim to address both issues, making her more accessible to the broader player base while still retaining her appeal in skilled hands.
For more information about Aurora, check out the official website for League of Legends Aurora.
Frequently Asked Questions about the Aurora Rework
Why did Aurora lose her movement speed buff?
The movement speed buff from her passive was minimal and challenging to maintain, so Riot removed it and enhanced her other abilities.
What changes were made to Aurora’s ultimate?
Her ultimate no longer traps enemies but slows them instead. Its duration is also extended, allowing more time for teleporting around its edges.
Does Aurora’s Q recast automatically now?
Yes, Aurora’s Q now recasts automatically if the duration ends without manual recasting, providing a safeguard for players.
How has Aurora’s W ability changed?
Aurora’s W now grants a 20-40% movement speed buff and has a reduced cooldown but no longer resets on takedowns.
Will these changes make Aurora easier to play?
Yes, Riot’s goal was to make Aurora more accessible for general players while retaining her skill expression for high-level play.
Why was the trapping mechanic removed from Aurora’s ultimate?
Removing the trapping mechanic makes her less dominant in pro play while allowing players to better utilize her teleporting abilities.
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