Wild Rift Patch 6.1A is here and it’s… chaotic, to say the least. A new champion joins the Rift, jungle gets slapped with nerfs, and some weird balancing decisions have players scratching their heads. Let’s dive into everything you need to know!


🆕 New Champion: Nocturne, the Eternal Nightmare

  • Release Date: May 16
  • Role: Jungler/Assassin
  • Lore: A dark spirit of nightmares, freed from the spirit realm to terrify the waking world.
  • Gameplay: Expect global map pressure and terrifying engages with his iconic Paranoia ultimate.

Get ready to be afraid of the dark when Nocturne drops.


🎮 New Game Modes Incoming!

Launching May 16 alongside Nocturne:

  • Adventurous Star Mode (formerly Hexagon mode) with crazy augments.
  • Arena Mode returns for intense brawls.
  • Random Fun Mode (RF Mode) for chaotic matches with friends.

Get your thumbs stretched and ready, because these game modes are going to be wild.


🛡️ Champion Changes: Buffs and Nerfs

Buffs:

  • Sion
    • Passive damage increased from 8% to 10% max HP.
    • W (Soul Furnace) cooldown lowered and shield value increased.
  • Garen
    • Spin (Judgment) damage per hit increased from 12 to 15.
  • Leona
    • W (Eclipse) bonus resistances massively increased.
    • Even tankier when diving the enemy backline.

Nerfs:

  • Wukong
    • Early sustain nerfed.
    • Lower armor buff from Stone Skin and lower damage on third ability.
  • Viktor
    • Big nerfs to Q and E ability power ratios.
    • Less oppressive poke in mid and late game.
  • Civir (Sivir)
    • Ricochet damage reduced, weakening her wave clear and teamfight presence.
  • Blitzcrank
    • Health lowered and Rocket Grab damage nerfed.
    • More reliant on hitting hooks instead of brute-forcing fights.
  • Jinx
    • Base attack damage lowered.
    • Chompers cooldown buffed to shift her back toward a scaling identity.

🌲 Massive Jungle Nerfs

Finally, Riot nerfs the jungle:

  • Bonus monster damage from Smite and jungle items decays after 2 minutes, fully gone by 5 minutes.
  • No more bonus monster gold after 7:30 minutes.
  • Objective securing will be much harder for junglers late-game, making it easier for mages and supports to steal.

“If Riot doesn’t buff Smite’s objective power soon, junglers are going to cry themselves to sleep.”

Jungle will still have the highest gold income, but not by a huge margin anymore.


🧥 New Skins in Patch 6.1A

  • Bioforge Darius
  • Weather Entity Aatrox, Ezreal, Orianna, Vladimir
  • Prestige Weather Entity Vladimir
  • Mecha Skins:
    • Mecha Nocturne
    • Mecha Volibear
    • Mecha Nautilus
    • Mecha Malphite

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📜 Final Thoughts: Patch 6.1A Summary

  • Nocturne is about to haunt the Rift.
  • Jungle is getting hammered hard with income nerfs.
  • Blitzcrank and Jinx are losing early game punch.
  • Sion and Leona buffs make tanks tankier than ever.
  • Viktor nerf slows down mage dominance a little.

Riot is making some… interesting choices this patch. Let’s see how it all plays out!

For more updates, guides, and tier lists, visit LoLNOW.gg!

Source: Skillcapped

Frequently Asked Questions about Wild Rift Patch 6.1A

When will Nocturne be released in Wild Rift?

Nocturne will be released on May 16, 2025, alongside new game modes and events.

What major changes happened to the jungle in Patch 6.1A?

Junglers now lose bonus damage to monsters after 5 minutes and no longer get bonus gold from monsters after 7:30 minutes, slowing down their mid to late game.

Which champions got nerfed in Patch 6.1A?

Wukong, Viktor, Civir (Sivir), Blitzcrank, and Jinx all received nerfs this patch.

Are there new game modes coming in Wild Rift 6.1A?

Yes, Adventurous Star mode, Arena mode, and Random Fun mode are launching alongside Nocturne on May 16.

What new skins are being released in Patch 6.1A?

Bioforge Darius, Weather Entity skins for Aatrox, Ezreal, Orianna, Vladimir (with Prestige Vladimir), and Mecha skins for Nocturne, Volibear, Nautilus, and Malphite.