Riot Games has just pushed out some interesting adjustments for League of legends in patch 25.S1.4, a follow-up to the major attack speed cap increase from patch 25.S1.3. This patch will focus on champion adjustments, with a spotlight on mel medarda, who’s been one of the most controversial champion releases in recent years, and Elise, who’s seeing some slight nerfs to her support role but buffs to her jungle performance.

UPDATE: Official patch notes for patch 25.04 (previously named 25.S1.4) can be found if you click here πŸ™‚

While these changes are live on the Public Beta Environment (PBE), it’s worth noting that nothing is confirmed yet. As this is the testing phase, some of these changes might be reverted, altered, or refined before they hit the live servers. But for now, here’s everything we know about patch 25.S1.4 so far.

When is Patch 25.S1.4 Launching?

Patch 25.S1.4 is set to launch on February 19, 2025, with servers going down for a short period early in the day depending on the time zone. Expect the servers to be back online shortly afterward, so you can jump right back into your Solo queue matches.

Patch 25.S1.4 Early Notes

Here are some of the key changes coming in patch 25.S1.4:

Champions

Ashe
  • Q: Ranger’s Focus
    • AD Scaling increased: 110-130% β†’ 111-135%
  • R: Enhanced Crystal Arrow
    • Base damage increased: 200-600 β†’ 250-650
    • AP scaling increased: 120% β†’ 150%
    • Secondary target damage increased: 50% β†’ 100%
Diana
  • Passive: Moonsilver Blade
    • Monster damage reduced: 300% β†’ 225%
  • Q: Crescent Strike
    • Base damage increased: 60-200 β†’ 70-210
  • W: Pale Cascade
    • Base damage per orb increased: 18-66 β†’ 20-68
Elise
  • Passive: Spider Queen
    • Spiderling base damage increased: 8-26 β†’ 10-40
  • W (Spider Form): Skittering Frenzy
    • Attack speed increased: 60-100% β†’ 60-120%
    • Duration increased: 3 seconds β†’ 5 seconds
    • Cooldown reduced: 10 seconds β†’ 8 seconds
  • W (Human Form): Volatile Spiderling
    • Base damage reduced: 60-240 β†’ 60-220
    • AP scaling decreased: 95% β†’ 75%
Ekko
  • Q: Timewinder
    • Outgoing base damage increased: 70-130 β†’ 80-140
Gangplank
  • Base Stats
    • AD growth: 3.7 β†’ 4.2
Mel Medarda
  • Q: Radiant Volley
    • Missile speed reduced: 5000 β†’ 4500
    • Cast range reduced: 1000 β†’ 950
  • W: Rebuttal
    • Duration reduced: 1 second β†’ 0.75 seconds
    • Reflect damage reduced: 40-70% β†’ 40-60%
    • Mana cost increased: 60 β†’ 80
  • E: Solar Snare
    • Base damage increased: 60-220 β†’ 60-240
    • AP scaling increased: 50% β†’ 60%
    • Root duration reduced: 1.75-2.25 β†’ 1.25-2.25
  • R: Golden Eclipse
    • AP scaling per stack increased: 2.5% β†’ 3.5%
Nautilus
  • Q: Dredge Line
    • Base damage increased: 70-250 β†’ 85-265
Sion
  • Base Stats
    • Base armor increased: 32 β†’ 36
    • Base health regen increased: 7.5 β†’ 9
Teemo
  • E: Toxic Shot
    • Monster damage increased: 125% β†’ 145%
Twitch
  • Axiom Arcanist rune now treated as AoE damage
Warwick
  • Q: Jaws of the Beast
    • Mana cost: 70-90 β†’ 80-100
Yasuo
  • Passive: Way of the Wanderer
    • Crit damage reduction removed

Item Changes

Abyssal Mask
  • Magic resist reduced: 50 β†’ 45
Fimbulwinter
  • Base passive shield reduced: 100-180 β†’ 100
Heartsteel
  • Bonus health from passive proc reduced: 10% of damage dealt β†’ 8% of damage dealt
Infinity Edge
  • Cost reduced: 3600 β†’ 3450
  • AD reduced: 70 β†’ 65
Mercury Treads
  • Cost reduced: 1300 β†’ 1250
Plated Steelcaps
  • Auto attack reduction reduced: 12% β†’ 10%
Symbiotic Soles
  • Move speed increased: 35 β†’ 40
Unending Despair
  • No longer has base damage on passive

Final Thoughts

This patch brings a mix of interesting changes, especially for champions like Elise, Mel Medarda, and Ashe, with some significant tweaks to improve the overall balance. As usual, these changes are live on the Public Beta Environment (PBE), so they are subject to change. Riot will likely make further adjustments based on player feedback before these changes hit live servers, and some may even be reverted.

While we eagerly await the official launch on February 19, 2025, keep in mind that patch notes like these are subject to change, and the final version might differ from what’s currently listed here. Stay tuned for any updates!

For more information on upcoming patches, champion changes, and more, visit LoLNOW.gg!

Frequently Asked Questions about League of Legends Patch 25.S1.4

When is Patch 25.S1.4 launching?

Patch 25.S1.4 will be launching on February 19, 2025, with downtime expected for an hour or two, depending on the time zone.

What are the major champion changes in Patch 25.S1.4?

Notable changes include Mel Medarda’s Q and W adjustments, Elise’s improved jungle clear, and Ashe’s enhanced abilities. Many champions received balance tweaks for better overall gameplay.

Are the changes in Patch 25.S1.4 final?

No, the changes are currently on the PBE and are subject to change. Riot Games may revert or modify some of these adjustments based on player feedback before the patch goes live.

How are items being adjusted in Patch 25.S1.4?

Items like Abyssal Mask, Infinity Edge, and Heartsteel are being reworked with balance tweaks to their costs and effects. Mercury Treads, Plated Steelcaps, and other items will see changes to better fit the current meta.

What can we expect from the Mel Medarda adjustments in Patch 25.S1.4?

Mel Medarda is seeing some reductions to her Q and W abilities, including lower missile speed and cast range, but her E and R abilities are getting increased damage and AP scaling, with some overall tweaks aimed at better balancing her.

Will Elise still be viable as a support in Patch 25.S1.4?

Yes, Elise will still be viable as a support, but her jungle role has received buffs to help her clear faster. These changes aim to improve her jungle viability without removing her from the support role.