LOL Patch Notes 14.03 – Major Changes to Champions and Items Revealed!

LOL Patch Notes 14.03

The League of Legends 14.3 Patch introduces a series of changes that will impact gameplay, with significant adjustments to champions, items, and overall game systems. This update not only addresses balance issues for various champions but also modifies item interactions and system requirements, with a notable update that League of Legends will no longer support Windows 7, 8, and 8.1. Here’s a comprehensive look at everything included in Patch 14.3.


Windows Minimum Spec Update

Starting February 21, 2024, League of Legends will no longer support Windows 7, 8, and 8.1. Players still on these operating systems are advised to upgrade to ensure continued access to the game.


Champion Adjustments

This patch brings multiple changes to champions, aiming to refine balance and address specific gameplay mechanics.

Aurelion Sol

  • Q – Breath of Light
    • Mana Cost per Second: Reduced from 45/50/55/60/65 to 30/35/40/45/50
    • Stardust Stacks per Champion Burst: Increased from 1 to 3
  • W – Astral Flight
    • Mana Cost: Reduced from 80/85/90/95/100 to 50/55/60/65/70
    • Cooldown: Reduced from 22/20.5/19/17.5/16 seconds to 15/14/13/12/11 seconds
  • E – Singularity
    • Stardust Stacks per Champion Takedown: Decreased from 5 to 2
    • Stacks per Epic Monster Takedown: Reduced from 5 to 2

Azir

  • Base Stats
    • Base Health Regeneration: Decreased from 7 to 5

Brand

  • Passive – Blaze
    • Damage to Monsters Modifier: Decreased from 220% to 200%
    • Bugfix: Blaze will no longer deal more than 2% maximum health damage in a single application.
  • Q – Sear
    • Damage: Decreased from 80/110/140/170/200 (+65% AP) to 70/100/130/160/190 (+65% AP)

Item Changes

LOL Patch Notes 14.03 includes extensive updates to items, targeting balance and usability.

Essence Reaver

  • Attack Damage: Increased from 55 to 60.

Guinsoo’s Rageblade

  • Item Recipe Adjustment: Now requires Amplifying Tome + Recurve Bow + Pickaxe + 1025 gold (previously Amplifying Tome + Hearthbound Axe + Long Sword + 1050 gold).
  • Attack Damage: Increased from 30 to 35.
  • Ability Power: Increased from 30 to 35.

Hullbreaker

  • Bugfix: Hullbreaker buff to minions no longer unintentionally falls off when an allied champion is nearby.

Stridebreaker

  • Total Cost: Increased from 3000 to 3300 gold.
  • Item Recipe Adjustment: Now requires Tiamat + Phage + Dagger + 600 gold (previously Phage + Pickaxe + Dagger + 725 gold).
  • Health: Increased from 400 to 450.
  • Attack Damage: Reduced from 55 to 50.
  • Active Cooldown: Reduced from 20 seconds to 15 seconds.

System Changes

System changes in this patch aim to create more dynamic and balanced gameplay by refining damage output and mobility.

Rift Herald

  • Slow Start: For the first three seconds after spawning, Rift Herald will have high maneuverability, gradually becoming less maneuverable as time passes.
  • Damage from Wall Collision: Damage dealt by Rift Herald when crashing into walls has been reduced to 20% of the damage dealt when crashing into a tower.

AP Item and Proc Damage Adjustments

The patch adjusts several AP items to refine power scaling and reduce burst damage reliance.

  • Archangel’s Staff/Seraph’s Embrace
    • Total Cost: Reduced from 3000 to 2900.
    • Combine Cost: Reduced from 500 to 400.
  • Hextech Alternator
    • Revved Damage: Standardized at 65 across levels.
  • Hextech Rocketbelt
    • Supersonic Damage: Decreased from 125 (+15% AP) to 100 (+10% AP).
  • Kraken Slayer
    • Bring It Down Damage: Adjusted to scale based on level instead of champion level.

Champion-Specific Changes

The patch makes numerous individual adjustments to popular champions, refining gameplay and addressing player feedback.

Ezreal

  • Q – Mystic Shot
    • Damage Scaling: Reduced from 135% AD to 130% AD.

Illaoi

  • Passive – Prophet of the Elder God
    • Tentacle Range: Increased from 800 to 925.
    • Tentacle Damage: Reduced from 10-180 (based on level) (+120% AD) (+40% AP) to 9-162 (based on level) (+115% AD) (+40% AP).

Maokai

  • Passive – Sap Magic
    • Maximum Health Heal Scaling: Adjusted to better balance health-based healing.

ARAM-Specific Balance Changes

ARAM-specific balance updates have also been implemented for several champions.

  • Karma
    • Shielding Given and Received: Reduced from 110% to 100%.
    • Damage Dealt: Reduced from 105% to 100%.
  • Twisted Fate
    • Damage Dealt: Reduced from 120% to 100%.

Buffs

  • Ashe
    • W Cooldown: Reduced from 18 seconds at all levels to a scaling cooldown from 18 to 16 seconds.
  • Zed
    • Damage Dealt: Increased from 100% to 105%.

Conclusion

LOL Patch Notes 14.03 – Major Changes to Champions and Items Revealed! aims to create a more balanced experience by addressing several gameplay aspects, including champion performance, item effectiveness, and ARAM-specific dynamics. These adjustments provide players with new strategies, updated item builds, and enhanced clarity across different roles and game modes.

Check out official League of Legends news for more updates.

Frequently Asked Questions about LOL Patch Notes 14.03

What are the major champion changes in LOL Patch Notes 14.03?

The LOL Patch Notes 14.03 bring significant updates to several champions to enhance balance in the game. Noteworthy changes include adjustments to Ahri, Caitlyn, and Zed. For instance, Ahri receives tweaks to her charm mechanics, improving her strategic play potential in mid-lane. Caitlyn’s ultimate, Ace in the Hole, now features faster projectile speed, boosting her effectiveness as a marksman.

Are there new skins introduced in LOL Patch Notes 14.03?

Yes, LOL Patch Notes 14.03 introduce a variety of new skins, adding unique visual elements to the game. These include special editions and thematic collections that celebrate various events and lore, offering players an opportunity to showcase their style on the Rift.

How has the item system been adjusted in LOL Patch Notes 14.03?

The item system in LOL Patch 14.03 has undergone adjustments to improve gold efficiency and align with the current meta trends. Items like ‘Divine Sunderer’ and ‘Hextech Rocketbelt’ have been modified in their stats to enhance strategic builds, ensuring every purchase contributes effectively to a player’s strategy.

What gameplay enhancements does LOL Patch Notes 14.03 provide?

LOL Patch Notes 14.03 focus on refining game modes, especially classic setups like ARAM and Summoner’s Rift. Additionally, it tweaks rotational game modes for better player engagement, ensuring diverse and enriching experiences for both casual and competitive players.

How has League of Legends’ user interface improved in Patch 14.03?

The user interface improvements in LOL Patch Notes 14.03 offer new customization options such as HUD overlays and health bar styling. These changes allow for a more personalized gaming experience, enhancing overall player immersion and control.

Why is the ping wheel system important in LOL Patch Notes 14.03?

The ping wheel system in LOL Patch Notes 14.03 has been refined to improve in-game communication. This helps reduce confusion during skirmishes, allowing teams to coordinate effectively and make tactically sound decisions seamlessly.

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